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Tag Inspector

Lite Editor Tool

The Tag Inspector improves the Unreal Details panel for Actor Tags and Component Tags. It keeps native Unreal storage but replaces raw array editing with J2 Tags actions.

J2 Tags Inspector in the Details panel

SituationUse the Tag Inspector to
Edit one selected ActorAdd, remove, or inspect Actor Tags.
Edit one selected ComponentAdd, remove, or inspect Component Tags.
Handle a new tag quicklyAdd an undefined tag or define it as a Quick Tag.
Check visual contextToggle overlay highlighting for a tag.
Jump to level usageOpen related references in the Assignments Panel.
ElementPurpose
Actor Tags sectionTags stored on the selected Actor.
Component Tags sectionTags stored on selected or child components.
Add TagOpens the Tag Picker for the correct target type.
Warning markerMarks tags without a Quick Tag or TagSet definition.
Eye actionToggles focused Viewport Overlay highlighting for that tag.
Remove actionRemoves the tag from the current Actor or Component.
Resolve / add actionLets undefined tags become Quick Tags where the workflow allows it.

Actor Tags are edited directly on the selected Actor. Changes use normal editor transactions and mark the affected package dirty.

Component Tags are edited on the target UActorComponent. For Blueprint components, J2 Tags resolves the correct template or instance component when the editor context requires it.

The Inspector can display a tag that is not defined as a Quick Tag or TagSet Tag. In Lite, you can add it to Quick Tags for simple Actor/Component use. In Pro, you can also resolve it later through Resolve Tags or Diagnostics.