Quick Start
This quick start gets you from an empty setup to a useful tag workflow. Start with Lite if you only need Actor and Component tags. Continue with Pro when tags need shared definitions, Diagnostics, Asset Tags, redirects, or behaviors.
1. Create the First Tag
Section titled “1. Create the First Tag”For a Lite workflow, create a Quick Tag:
Project Settings | Project | J2 Quick TagsAdd a simple tag such as:
InteractableQuick Tags are lightweight definitions for Actor and Component tags. They are enough for fast level work, prototypes, and small tag lists.
For a Pro workflow, create a J2 Tag Set Data Asset and give it a short prefix, for example:
GameplayThen open the Tag Manager:
Window | J2 Tags | ManagerAdd a local tag such as:
Interaction.DoorWith the prefix above, the full tag becomes:
Gameplay.Interaction.Door2. Assign the Tag
Section titled “2. Assign the Tag”Select an Actor or Component and add the tag from the Tag Inspector, context menu, or Assignments Panel. The Tag Picker is the common selection UI behind these workflows.
In Pro, Asset Tags are also available from the Content Browser context menu when the selected TagSet tag has Asset scope.
3. Verify the Result
Section titled “3. Verify the Result”Use the Tag Inspector to check the selected Actor or Component directly. Use the Assignments Panel to review where the tag appears in the current level.
The World Outliner column gives quick visibility while browsing the level. The Viewport Overlay is useful when you need spatial feedback for tagged Actors.
4. Validate the Setup
Section titled “4. Validate the Setup”Lite users usually validate by checking the Inspector, Assignments Panel, World Outliner, and Overlay.
Pro users should also open Diagnostics:
Window | J2 Tags | DiagnosticsRun a scan after larger edits. Start with undefined tags, scope mismatches, redirects, and usage data. Those categories show whether the used tags match the definitions you intended.